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The matrix of visual culture working with Deleuze in film theory by Patricia Pisters

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Published by Stanford University Press in Stanford, Calif .
Written in English

Subjects:

  • Deleuze, Gilles,
  • Motion pictures -- Philosophy

Book details:

Edition Notes

Includes bibliographical references (p. [285]-296) and index.

StatementPatricia Pisters.
SeriesCultural memory in the present
Classifications
LC ClassificationsPN1995 .P53 2003
The Physical Object
Paginationvi, 303 p. ;
Number of Pages303
ID Numbers
Open LibraryOL3557097M
ISBN 100804740275, 0804740283
LC Control Number2002015662

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We live in a matrix of visual culture that is always moving and changing. Each image is always connected to an assemblage of affects and forces. This book presents a model, as well as many concrete examples, of how to work with Deleuze in film theory. Get Book. Book Description: This book brings together key writings as well as specially commissioned articles covering a wealth of visual forms including photography, painting, sculpture, fashion, advertising, television, cinema and digital culture. The reader features an introductory section tracing the development of visual culture studies in response to globalization and digital culture, and . The Matrix of Visual Culture – Working with Deleuze in Film Theory by Patricia Pisters. Patricia MacCormack. December Book Reviews. Issue 29 (Stanford: Stanford University Press, ) The premise of this book positions it within a disturbing paradigm shift in current academic and philosophical texts. Pisters orients her work around its Author: Patricia Maccormack. The Matrix of Visual Culture 作者: Patricia Pisters 出版社: Stanford University Press 副标题: Working with Deleuze in Film Theory 原作名: PATRICIA PISTERS 出版年: 页数: 定价: GBP 装帧: Paperback ISBN:

As Patricia Pisters () asserts in her study of Deleuze and film theory The Matrix of Visual Culture, the Wachowski brothers’ film can be read from number of different theoretical perspectives. It invites readings via Lacanian psychoanalysis, Platonic notions of the cave and the disparity between the two strata of perception and also as a.   Buy The Matrix of Visual Culture: Working with Deleuze in Film Theory (Cultural Memory in the Present) by Pisters, Patricia (ISBN: ) from Amazon's Book Store. Everyday low prices and free delivery on eligible : Patricia Pisters. The visual style of The Matrix draws on its creators’ love for the comic book and Japanese animation traditions, as well as reflecting an affinity with video game culture. These stylistic elements include certain modes of framing and lighting, along with an emphasis on violence. Simulacra and Simulation (Simulacres et Simulation in French), published in , is a philosophical treatise by Jean Baudrillard.. The Matrix makes many connections to Simulacra and Simulation. Neo is seen with a copy of Simulacra and Simulation at the beginning of The uses the hollowed book as a hiding place for cash and his important computer files.

The Importance of Visual Culture Robyn Waldschmidt Northern Illinois University Introduction/Rationale Visual culture is understood as everything that surrounds us; it is a part of who we are. The contemporary children’s visual world is “the realm of humanly-made images, objects, and ideas that influence our lives through our visual sense and mental imaging” (Freedman &. `Visual Culture offers readers incredible riches. It contains a number of important articles on theoretical matters involving the analysis and interpretation of images and their culture, social and political dimensions. As such, it is a major contribution to our understanding of visual culture' - . Introduction: Visual Culture Studies: History, Theory, Practice; Chapter 1: Visual Culture, Everyday Life, Difference, and Visual Literacy Chapter 2: Mixing It Up: The Media, the Senses, and Global Politics Chapter 3: Globalization, Cosmopolitanism, Politics, and the Citizen Chapter 4: On the State of Cultural Studies Chapter 5: Disability Studies, the Humanities, and the Limits of the Visible. “It was held that the six great arts – visual art (including architecture and photography), drama, dance, music, film and literature – form a family of related, if largely autonomous, practices: they all work through the aesthetic, all address the imagination, and all are concerned with .